Ark Raiders’ design lead acknowledged that Embark makes Trigger Nades much harder to use, and also nerfs Kettle’s instakill: “You can’t make it explode right out of your hand.”

Ahead of the balance patch currently scheduled for Tuesday, January 13th, Virgil Watkins, design lead for Arch Raiders and developer Embark, provided a preview of the changes coming to two balance outliers: Kettle Rifle and Triggernades.

Speaking with GamesRadar+ as part of an upcoming wide-ranging interview, Watkins talks about the balance of power and value between Ark Raider’s gear tiers. The Kettle, a common semi-auto rifle that can melt players when used with fast fingers (or good old macro), and the Triggernades, the deadliest of the standard-use grenades, have thrown the power balance out of whack as is and received well-deserved nerfs.

Latest Update